Ultra!Ultra! UR glass (formally known as the Vector Gear) is an AR-like system capable of intergrating the virtual world onto the point that a hyperreality-like experience is created. Said reality is achieved through powerful networking/computing systems such as the Nvidia Jetson TX2, advanced image projection (with increased FOV) by retinal projection and lightfield technology and [redacted]. Below, more information will be shown in detail.
Hyperreality is a phenomenon in which someone is unable to distinguish simulated reality to reality due to the simulation technology being extremely advanced/realistic. There have been multiple tries at this, leading to argumented reality and mixed reality. In this case, a digital, 3d world will constantly overlap over reality.
The Vector Gear uses the Nvidia Jetson TX2 as a CPU to allow for extreme computing and higher 3d model and texture quality. It is a 7.5 watt supercomputer that can be put in someone's pocket. It has 59.7GB/s of memory bandwidth, 4K x 2K 60 Hz video encode and decode and 8 GB 128 bit LPDDR4 memory. The space range has not been fully set yet, but right now it may just be between 500GB to 1.5TB depending on the success of the first models. There is yet to be a definite charge and usage time. More specifications will be known with the advancement of prototyping and development.
In development, custom PCBS such as a human interface board have been designed are currently being tested. A user UI is currently being created and tested on the Unreal Engine. A cover has been designed and is yet to be made, and a custom cooling system has been made. The goal is for maximum usage with the smallest amount of charge. For this reason, custom batteries may be looked into. The imaging system may work by retinal projection similar to that of the hololens, but imaging VIA brain technology will be looked into when further into the project. More will be shown in the monthly emails for subscribers along with the records being kept at a TBA archive.
The display system uses multiple cameras, the Nvidia Jetson TX2 and the retinal projection systems to create high resolution images, videos and simulations in real time.
The Nvidia Jetson TX2 has exceptional networking systems, but the Vector Gear is capable of holding a great amount of knowledge for future reference.
Storage was a priority when designing the Vector Gear and does not have a fully planned storage space yet, but the goal is to have the space reach one terabyte.
As 3d simulation technology advances, the ability and quality of AR and VR games is heavily increased, allowing for newer game types to be created.
The Vector Gear also comes with higher communication abilities and more reliable ways to communicate with others.
Simulation technology allows for users to read what they want, watch when they want and listen to what they want in multiple ways not even thought of before.
The technology has medical, military and educational capabilities along with other usages that can revolutionize the world.
The Vector Gear holds both physical and an optional network memory to increase the amount of space able to be held and processed by the Nvidia Jetson TX2.
By intergrating a system that is able to use the knowledge of the real world, simulated world and user knowledge, the OS of the Vector Gear is fitted for a new generation of technology.
By using lightfield technology and retinal projection, the Vector Gear allows for high definition images, 3d models and visuals at the tip of your fingers.
The Vector Gear uses a next generation CPU to allow for better and more advanced visuals and system abilities.